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[Game EngineYYArena

Description: silverlight和物理引擎结合开发出的星际大战游戏,效果逼真,声效很好,适合想熟悉silverlight游戏开发的初学者学习。-silverlight and the physics engine to develop a Star Wars game , realistic effects , sound well suited to want to be familiar with silverlight game development for beginners to learn .
Platform: | Size: 2253824 | Author: 王文彬 | Hits:

[Game Enginebox2d_Intruduction

Description: Box2D开发引擎,一个还不错的游戏开发引擎,名噪一时的蜡笔物理学就是用该引擎开发的,此手册比较简单全面的介绍了box2d一些特性。-The development Box2D engine, a pretty good game development engine, renowned on Crayon Physics is the engine developed this manual is relatively simple and comprehensive introduction to some of the characteristics of the box2d.
Platform: | Size: 524288 | Author: | Hits:

[Other Gamesjiglib_bowling

Description: 一个基于flash AS3,结合jiglib三维物理引擎进行制作的三维保龄球游戏,非常适合flash 3D游戏开发者学习之用。-Based flash AS3, 3D bowling game produced to combine jiglib 3D physics engine, ideal for flash 3D game development learning purposes.
Platform: | Size: 203776 | Author: voley | Hits:

[androidAndroidPhyModel

Description: Andorid游戏开发系列如何集成物理引擎和3D模型的联合使用例子程序,包含完整的工程文件,可以直接使用ADT+Eclipse打开,编译为APK文件下载到手机测试,请放心使用-Andorid game development how to integrate physics engine and 3D models using examples of the joint program, including complete engineering documents, can be used directly ADT+Eclipse opened compiled APK file downloaded to the phone test, ease of use
Platform: | Size: 1617920 | Author: | Hits:

[OtherEMathematicsGuide2nd

Description: 3d数学基础必备书籍,希望通过这本书可以帮助大家学习3D数学,-About the Authors James M. Van Verth is an OpenGL Software Engineer at NVIDIA, where he works on device drivers for NVIDIA GPUs. Prior to that, he was a founding member of Red Storm Entertainment, where he was a lead engineer for eight years. For the past nine years he also has been a regular speaker at the Game Developers Conference, teaching the all-day tutorials “Math for Game Programmers” and “Physics for Game Programmers,” on which this book is based. His background includes a B.A. in Math/Computer Science from Dartmouth College, an M.S. in Computer Science from the State University of New York at Buffalo, and an M.S. in Computer Science from the University of North Carolina at Chapel Hill. Lars M. Bishop is an engineer in the Handheld Developer Technologies group at NVIDIA. Prior to joining NVIDIA, Lars was the Chief Technology Officer at Numerical Design Limited, leading the development of the Gamebryo3D cross-platform game engine. He re
Platform: | Size: 3210240 | Author: l | Hits:

[Game EngineBox2DDemo

Description: Box2D物理引擎,可用于2D游戏开发。-Box2D physics engine, can be used for 2D game development.
Platform: | Size: 252928 | Author: meiming | Hits:

[Game Engine3D-Game-Engine-Architecture

Description: This a well-structured book about making 3d game engines. It describes many of the algorithms that are used in the development of the graphics and physics portions of game engines. I recommend it to those who have been into programming for a little while and have som experience.-This is a well-structured book about making 3d game engines. It describes many of the algorithms that are used in the development of the graphics and physics portions of game engines. I recommend it to those who have been into programming for a little while and have som experience.
Platform: | Size: 3468288 | Author: Robin | Hits:

[OtherPhysX_2.7.3_SDK_Core

Description: Source Development Kit for Ageia PhysX 2.7.3. Good for making physics interactive games and puzzles. 39 Samples included. AGEIA PhysX SDK 2.7.3 was released on 6th September 2007. Ageia, founded in 2002, was a fabless semiconductor company. Ageia later acquired NovodeX, the company who created PhysX – a Physics Processing Unit chip capable of performing game physics calculations much faster than general purpose CPUs; they also licensed out the PhysX SDK (formerly NovodeX SDK), a large physics middleware library for game production. On February 4, 2008, Nvidia announced that it would acquire Ageia. On February 13, 2008, the merger was finalized. The PhysX engine is now known as Nvidia PhysX, and has been adapted to be run on Nvidia's GPUs.
Platform: | Size: 33302868 | Author: NovodexPhysx | Hits:
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